Hey sweetbeat, the explosion is accomplished through many many steps. One of the most significant techniques however is layer masking, which i use to light different parts of the beams - however the lighting and coloring ALSO comes from layer styles - where i apply color gradients. Another feature i use heavily is layer blending to get deep shadows and bright highlights. Other layer styles i use are inner and outter glows. I use Gaussian blur a little bit, here and there, and some motion blur.
I use various custom brushes to hide in the layer masking. The smoke for instance. The speckles are mostly achieved through using dissolve blend mode on semi-transparent "blobs", flattening, then layer masking.
The last two major things I can think of are: I repeatedly flatten/apply layer style/flatten/apply layer style over and over and over. Second, i duplicate the layers over and over and over, getting rid of some, keeping others, testing stuff out, blending, wrecking, restarting, etc. Taken together, that explosion had around 70-100 layers (but at one time no more than 30ish)
It's an organic process. I'm sure there are wizards out there that can do this by formula - but I'm not there yet unfortunately =(
Last edited by Lyrics; 03-06-2007 at 12:33 AM.
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