wow man that looks freakin sweet nice job! i need to check out mentalray again cause i remember when i tried it in beta i didnt like it so much. keep it up.
I'm working more onthis one then i thought i would be, so i decided to open a new thread just for this one.
Working on a new pose
Test'n Zbrush to Max pipeline
I'm painting the texture in zbrush and rendering in mentalray. Its just a test to see how i pass from zbrush to Max again. I havent add yet any specular maps. I'm using Fast skin ss shader from mental ray
wow man that looks freakin sweet nice job! i need to check out mentalray again cause i remember when i tried it in beta i didnt like it so much. keep it up.
looks very good. do you have any tutorials you can recommend?
basic tutorials to get impression how things work and if it is worth to learn it. i'm always looking for something new.
well, you can take a look at 3dbuzz.com and whatch their video tutorial for begginners.
thanks i will have a look
Great pose! To create a great 3D model the challenge is to make it visually interesting from all angles, and you've achieved that.
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