Quote:
Originally Posted by rossable
i would guess it would involve editing a pattern. and opacity... perhaps even going so far as to use a gradient mesh fill.
why not make it in photoshop and then port it over as a pattern or something.
the water blending and random edges will be the hard part i think. try using low opacity and layering thousands of objects... that should work well!
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I've actually been experimenting with feathering edges and the gradient mesh fill. I don't want to do it in Photoshop because that would be cheating (I'd like it to be vector art). ....BTW, it's for a personal project.
I'll check out using random edges.
Thanks for the info.