The red looks fine in that sample, but the green is way off. That is an ok example but i persoanlly think there is far to much green spill. If you look at where the light is emitting from being the roof. There should be far more red spill than green. The green is far to prominant . Also the brightness of the white roof light pannel/opening there would be far more light traced on to the floor. The principles there but its either over exagerated for the green to bleed as far as it has for demonstration purposes or someone has muched up their shader characteristics :D
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